Veteran Film Modeler Joins Blizzard Entertainment
2025-03-16 20:58:22Experienced film industry modeler, Andrew Hodgson, recently revealed on social media his transition to game development, joining the team at Blizzard Entertainment.
Hailing from Australia, Hodgson brings a wealth of experience in hard-surface modeling, honed over years of contributing to major film franchises at renowned studios like DNEG, ILM, and MPC. His portfolio boasts work on blockbuster titles such as "Dune," "Star Wars," "Transformers," and various Marvel Cinematic Universe projects.
Blizzard has consistently impressed with its high-quality CG animation and immersive storytelling. Hodgson’s addition to the team signals a commitment to further enhancing the visual fidelity of their games, leveraging his specialized skills and technical expertise.
Known for pushing the boundaries of CG animation in titles like "World of Warcraft," "Diablo," and "Overwatch," Blizzard's games are visually stunning. Hodgson's deep understanding of hard-surface modeling, particularly within the sci-fi and fantasy genres, aligns perfectly with Blizzard’s established aesthetic. His experience is anticipated to elevate the realism and detail of Blizzard’s cinematic sequences, particularly in mechanical design and environmental detail.
Industry analysts speculate that Hodgson's expertise will be instrumental in elevating the realism and detail within Blizzard's cinematic sequences, particularly in aspects like mechanical design and environment creation. This addition reinforces Blizzard's dedication to delivering visually captivating experiences for players.