Location: HOMELatest Game IssuesConcord: The Rise and Fall of a PlayStation 5 Shooter and Its Aftermarket Legacy

Concord: The Rise and Fall of a PlayStation 5 Shooter and Its Aftermarket Legacy

2025-03-21 03:36:48

The PlayStation 5's short-lived hero shooter, Concord, has become a curious case study in the gaming world.  While the game itself is no longer playable, its physical copies have achieved an unexpected level of notoriety on resale platforms like eBay.

Launched in August 2024 by Firewalk Studios, a first-party Sony team, Concord failed to resonate with players. Within just two weeks, Sony issued refunds, took the game offline, and ultimately shuttered Firewalk Studios.  This swift demise marked a significant loss for PlayStation and contributed to a shift in the company's approach to Games as a Service (GaaS).

The failure of Concord may have even had ripple effects within Sony's development pipeline.  Rumors suggest that a new God of War game was canceled as a result of the resources and fallout from Concord's failure.

With no digital access and its servers permanently offline, the only tangible remnants of Concord are its physical PS5 discs and limited-edition DualSense controllers.  While most copies of the game sell for a reasonable price on eBay, some sellers are attempting to capitalize on the game's scarcity by listing copies for hundreds of dollars, with some reaching as high as $2,250.

Even more surprising is the aftermarket for the limited-edition Concord DualSense controller.  This fully functional controller, originally priced at $85, now resells for between $250 and $750. Its colorful sci-fi design and limited availability contribute to this inflated price, making it a more understandable collector's item compared to the non-functional game disc.

While some may view these inflated prices as absurd, others see the Concord disc as a piece of PlayStation history, a memento of a significant and controversial event.  It remains doubtful that many gamers will purchase these overpriced copies, especially when more reasonably priced options are available.

The failure of Concord and the subsequent cancellation of other first-party live-service titles suggest a more cautious approach from Sony towards the GaaS model.