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World of Warcraft: Revamped Mythic+ Dungeons in Season 2

2025-01-30 05:47:35

World of Warcraft is overhauling its Mythic+ dungeon system in The War Within Season 2.  These changes aim to improve the player experience by rebalancing the difficulty curve, accelerating reward acquisition, and adjusting the Challenger’s Peril affix.

Mythic+ dungeons are renowned as some of the most challenging content in World of Warcraft.  With rotating affixes, significantly increased monster health and damage, and strict time limits, pushing Mythic+ keys can create a demanding environment. This can make it daunting for new players and sometimes frustrating for veterans.

With the launch of Season 2, Blizzard intends to address these concerns. While baseline Mythic dungeons will see a slight difficulty increase, players will be compensated with Champion-track rewards from each boss.  Mythic 2 through 10 dungeons will now feature a stacking 7% health and damage bonus per level, down from the previous 10%.

Affixes will no longer appear until Mythic 4, where Xal’atath’s Bargain rotating modifiers will begin.  The familiar Tyrannical and Fortified affixes will activate at Mythic 7, with both present at Mythic 10 and above.  Challenger's Peril, the timer death penalty affix, has been shifted from Mythic 7 to Mythic 12 as part of Xal’atath’s Guile.  This replaces the previous 10% enemy health buff and the rotating Bargain affixes at that level.


Difficulty

Health/ Damage

Affix

End-of-Run Reward

Great Vault Reward

Crests

Mythic

(base)

Champion 1

Champion 4

15 Carved

Mythic 2

+7%

(Timer)

Champion 2

Hero 1

10 Runed

Mythic 3

+14%

Champion 2

Hero 1

12 Runed

Mythic 4

+23%

Xal'atath's Bargain

Champion 3

Hero 2

14 Runed

Mythic 5

+31%

Champion 4

Hero 2

16 Runed

Mythic 6

+40%

Hero 1

Hero 3

18 Runed

Mythic 7

+50%

Fortified/Tyrannical

Hero 1

Hero 4

10 Gilded

Mythic 8

+61%

Hero 2

Hero 4

12 Gilded

Mythic 9

+72%

Hero 2

Hero 4

14 Gilded

Mythic 10

+84%

Tyrannical/Fortified

Hero 3

Myth 1

16 Gilded

Mythic 11

+102%

Hero 3

Myth 1

18 Gilded

Mythic 12

+122%

Guile (+Challenger's Peril)

Hero 3

Myth 1

20 Gilded


The reward structure is also undergoing a significant revamp. Hero-track gear will be accessible at the end of Mythic 6 dungeons and from the Great Vault starting at Mythic 2. Gilded Crests will be obtainable in Mythic 7 and above. Furthermore, players who consistently time their keys at Mythic 12 or higher will establish a “floor,” preventing their keys from deleveling at high progression levels.  To account for these adjustments, the Keystone Legend achievement will now require a rating of 3000, up from 2850.

These adjustments are designed to encourage participation in lower-level Mythic+ dungeons, providing a more gradual progression path for players. Rather than feeling pressured to jump directly into Mythic 7 for Hero gear, players can enjoy a more structured and rewarding experience.

Initial community response to these changes has been positive.  Players will have the opportunity to test the new Mythic+ system when it arrives on the World of Warcraft PTR (Public Test Realm) and experience it fully in Season 2 after Patch 11.1 launches, expected sometime in the near future.