Wipeout Races Onto Dreamcast: A Fan-Made Port 30 Years Later
2025-03-23 19:43:28The iconic PlayStation 1 racing game, Wipeout, has found a new home on the Sega Dreamcast thanks to a dedicated fan project. This impressive port brings the high-speed futuristic racer to Sega's console almost three decades after its original release.
This project is part of a growing trend of fan-made ports revitalizing the Dreamcast. Earlier this year, developer Maximqad made strides in porting Counter-Strike and Half-Life: Deathmatch to the Dreamcast using the Xash3D engine.
In late March 2025, modder Jnmartin84 shared exciting progress on their Wipeout Dreamcast project. Footage showcased by The Sega Guru on YouTube (via Time Extension) demonstrates the game running remarkably smoothly, often surpassing 100 frames per second.
Jnmartin84 credits their previous work on porting the Nintendo 64 exclusive, Doom 64, to the Dreamcast as a key foundation for the Wipeout project. The Doom 64 port provided valuable experience with polygon header manipulation and optimization techniques that proved instrumental in getting Wipeout to function on the Sega console. This current project represents Jnmartin84's second attempt at bringing Wipeout to the Dreamcast. A previous 2023 attempt resulted in a functional, albeit flawed, version with missing sound and graphical glitches.
While the new port is a significant improvement, some issues remain. Jnmartin84 reports that the music cuts out after a few races and attempting to return to the main menu can sometimes lead to crashes. The first successful build was compiled on March 19th, 2025. Whether further refinements are planned remains undisclosed.
The availability of Wipeout's original source code, released by Forest of Illusion in mid-2022, likely played a crucial role in this project's success. Access to source code significantly simplifies porting endeavors by offering a deeper understanding of the game's logic, facilitating asset extraction and overall management.
This impressive fan-made port arrives shortly after another developer, SKMP (known for their GTA3 Dreamcast port), began working on bringing Grand Theft Auto: Vice City to Sega's console.